All Graffix plugins have something in common, whether it’s a module of code to add an About Box, handle preferences, or other functions. All of these shared libraries have had improvements made to them, making the plugins more stable, more reliable, and with better memory management. Every plugin available for CS6, CC, CC 2014, CC 2015, CC 2015.3, and CC 2017 (all 132 variations) now has an update available They’re recommended for all users.
And once you’ve downloaded those updates, you may notice that the read-me doc has been updated, as well, with clearer instructions on where to place the plugin. There’s also a link to the support area of this web site, which has been updated with an FAQ section and will see more frequent and meaningful help topics.
Many thanks to all users who have shared their questions, comments, and observations, which led to these improvements.
ServerLock is a plug-in for Adobe Illustrator working from a shared server. If you open a file someone else already has open for editing, you’ll be presented with a dialog telling you who is currently editing the file and when it was opened. You’ll be given options to cancel the open, view the document, or assume ownership of the lock and its associated Illustrator document.
We’ve come to pretty much take for granted how quickly plugins work, regardless of the complexity of the calculations and manipulations they may do. Concatenate is designed to handle everyday small jobs, but also take on tasks that simply aren’t practical otherwise. Sometimes imported files can contain many layers and a gazillion paths. Seriously, I’ve worked with files containing over 200 layers and over 2,000,000 objects. Yes, two million paths! I kid you not.
Pre-CS6 versions of Concatenate had a progress bar and could be cancelled if things were moving too slowly, or if you’re just impatient like me. When the developers’ landscape changed with CS6 and CC, there were a few things that took a while to work around, and the progress/cancel feature is now back. The progress bar is nice, but the option to cancel an operation that’s taking longer than expected can be a lifesaver, like an emergency brake, escape pod, ejection seat, or special super-powers when life gets complicated.
Helpful tip no. 1: If you have a very complex file, it’ probably helpful to select one area at a time to concatenate.
Helpful tip no. 2: You can simplify the assimilate process by hiding or locking layers that aren’t relevant.
Concatenate 16.1.1 is recommended for all users, especially those who may forget to save before trying ludicrously reckless things. You can trust me on this…
Newer versions of Illustrator CC have tools that allow you to draw casual rectangles and it automatically converts them to nice, square objects. But what if you’re working with customer-supplied art or something that had been distorted by previous transformations? You probably won’t start with something as sorry as the image shown here, but it’s not a problem if you did.
Using the Square Up plugin for Adobe Illustrator, simply select “Vertical and horizontal” from the popup menu and click the Go button.
Almost instantly, your path(s) will become nice and square!
What if your art is rotated, and you want it to stay that way? No problem…
Just select “Object’s dominant axis from the popup menu and the plugin will calculate the general angle of your art.
If several objects are selected, all of them will be squared to the same angle.
When placing many rectangular shapes where several may need to be at the same arbitrary angle or each a bit different, the Free Transform tool is really helpful.
After dragging duplicates of the same rectangle around, you may notice it’s a bit skewed. I found with the newer versions of Illustrator that constrained transformations are no longer a given, and accidentally distorting a rectangle is unfortunately easy.
It’s no problem with Square Up, though. With the click of a button, the art is re-squared and the bounding box’s rotation is set to match the rotation of the art. If you do technical or production art, this could be a real timesaver. Go ahead and give it a test run. The trial period is based on usage, not time, so you’ll have plenty of opportunities to put it through its paces and try out the other modes, such as aligning to the AI Preferences constrain angle or just collapsing the control handles to remove all curves from the path.
You can find it here, and download the one for your platform and AI version. Can this be made easier to use, or more flexible? Feel free to say so. Your comments and suggestions are always welcomed. I’m an illustrator, too, so as Red Green says, “we’re all in this together.”
This is the best version of Concatenate ever (IMHO), and I find it’s a real pleasure to use. This update is highly recommended for all users. “What’s new?” you might ask. First, the two checkbox options are gone. Averaging anchor points is now built in. Why would anyone want short connectors between them? If you do, by all means let me know and if there’s enough demand, I’ll be happy to bring that back. Next, the option to average the control points is gone. I’ve never used it, since the results have never really given results I was happy with. Instead, I added an option to smooth joins between two curved paths by aligning the control handles. Of course, we don’t always want all curves smoothed, so there’s a setting to specify a range within which smoothing will be done. With a setting of 0, only paths that are already perfectly aligned will remain perfectly aligned. I.e., nothing changes. You could enter a value up to 180 degrees, in which case every curved join will be smoothed. You can set this to any setting that gives you a satisfactory result.
A couple of under-the-hood changes that allow the plugin to run faster are less obvious. Most significant is a change that makes Concatenate smarter about which paths to consider for assimilation, which also solves a problem of occasional benign errors and their pesky dialogs, most noticeable when layers are hidden.
But wait, there’s more to come! Concatenate is often used with very large map or CAD files, and when it’s evaluating tens, or even hundreds of thousands of path segments, operations can take much more than the almost instant results we’re used to. For those situations, a progress bar will be added soon.
If you have observations about this update or ideas of any way Concatenate or Assimilate can be made better, please let me know. Remember, I’m an illustrator like you and, as Red Green used to say, “We’re all in this together.”
If you’ve been using Graffix plugins for a while, you may have noticed a few of them are missing from the current lineup. I’ll explain why you shouldn’t miss them. The story behind the apparent demise of the Proof Block plugin is explained in this post. There’s actually a much better way to accomplish what this plugin did, so it would actually be a disservice to continue to offer and encourage the use of this plugin (albeit, as Obe Wan said, “from a certain point of view”).
Another is Arrowheads. Again, there’s now a better way to do this, as explained in this Adobe blog. To add the white halo, I just apply a graphic style that adds a white stroke behind the black, offset a bit to the upper right. Rather than offsetting the highlight, you may want to just use a heavier stroke to apply equal white all the way around.
The last to disappear is the Trackplan Tools plugin. I wrote this one specifically for use at my day job, and given it was so specialized, I’ll apologize to its four users for taking it off the list.
Over the past few years, there have been many times I’d wished I had another plugin to do some task. Now that I again have the time and tools to write current-version AI plugins, I’ll be adding them. Those who already bought the Productivity Pack will find new plugins automatically added to their suite of licenses.
Thanks for your support. I promise more plugins are coming soon.
Some of you may recall a plugin called Proof Block. It ranked even below the Alien Palette in popularity, although I’ve used it myself at my day job for over 20 years. For the most part, it was little more than a small form to be initialed by people proofing various drafts of artwork prior to publishing. I was inspired to write it by the recurring problem we had of a copy-and-paste version that would sometimes peek back at us from a QuarkXPress graphic frame. My solution was to create a “proof block” layer, place the form on it, then the plugin set it to printable when opened in Illustrator, but non-printing and not visible when closing the document. Crisis solved!
Perhaps you’d still like something like that. It’s really not that difficult to write a script to draw the lines, boxes, and text, but I’m a staunch advocate of using a script, not a plugin, for that now. My proof block script today does everything that the plugin did, and much more. First, we have a document naming convention so the script can discern the magazine name, date, story code, and even look up the editors on its staff. It handles dates, keeps track of proof iterations, and even stores a record of the revision history in the document. When I save the document to the art server, the script saves a copy to the correct folder on the editorial server. If it’s a first draft, it fetches the illustrator’s name from Outlook, looks up the designer’s email and alerts her that art is available to place in InDesign. When the art is approved, it’s marked as such and the related editors, art director, and designer are notified.
In addition, scripts check for missing fonts, placed art that should be embedded, look for RGB colors in a CMYK document, and more. It’s also much easier to revise than a plugin. Since everybody’s needs and workflow are quite different, it wouldn’t be useful to anybody to share my script, but I will share my enthusiasm for scripting it as one component of a larger process. I promise that once your custom script is used, you won’t look back.