When fine-tuning the position of a pattern, I’ve often wondered if it would be faster and easier to just zoom in, click on a point I want aligned with something else, and drag it to the new position. Nudge Panel now includes a tool to let you do just that. And d’ya know what? It really is faster and easier than clicking the nudge buttons on the panel (although you may want to make the final ever-so-small adjustments with the panel). Snapping the tool to a path or point for alignment makes precise adjustments even more quickly.
For the technically curious, the tool works by choosing a reference point in the pattern, then dragging as shown above to a destination point. It would be great to just see the pattern move with the cursor, but as with all Adobe Illustrator tools, changes while dragging are only updated in wireframe mode until the mouse or stylus is released. Only then is the affected art actually redrawn.
Download the free update for Nudge Panel 16 and try it out!
All Graffix plugins have something in common, whether it’s a module of code to add an About Box, handle preferences, or other functions. All of these shared libraries have had improvements made to them, making the plugins more stable, more reliable, and with better memory management. Every plugin available for CS6, CC, CC 2014, CC 2015, CC 2015.3, and CC 2017 (all 132 variations) now has an update available They’re recommended for all users.
And once you’ve downloaded those updates, you may notice that the read-me doc has been updated, as well, with clearer instructions on where to place the plugin. There’s also a link to the support area of this web site, which has been updated with an FAQ section and will see more frequent and meaningful help topics.
Many thanks to all users who have shared their questions, comments, and observations, which led to these improvements.
Newer versions of Illustrator CC have tools that allow you to draw casual rectangles and it automatically converts them to nice, square objects. But what if you’re working with customer-supplied art or something that had been distorted by previous transformations? You probably won’t start with something as sorry as the image shown here, but it’s not a problem if you did.
Using the Square Up plugin for Adobe Illustrator, simply select “Vertical and horizontal” from the popup menu and click the Go button.
Almost instantly, your path(s) will become nice and square!
What if your art is rotated, and you want it to stay that way? No problem…
Just select “Object’s dominant axis from the popup menu and the plugin will calculate the general angle of your art.
If several objects are selected, all of them will be squared to the same angle.
When placing many rectangular shapes where several may need to be at the same arbitrary angle or each a bit different, the Free Transform tool is really helpful.
After dragging duplicates of the same rectangle around, you may notice it’s a bit skewed. I found with the newer versions of Illustrator that constrained transformations are no longer a given, and accidentally distorting a rectangle is unfortunately easy.
It’s no problem with Square Up, though. With the click of a button, the art is re-squared and the bounding box’s rotation is set to match the rotation of the art. If you do technical or production art, this could be a real timesaver. Go ahead and give it a test run. The trial period is based on usage, not time, so you’ll have plenty of opportunities to put it through its paces and try out the other modes, such as aligning to the AI Preferences constrain angle or just collapsing the control handles to remove all curves from the path.
You can find it here, and download the one for your platform and AI version. Can this be made easier to use, or more flexible? Feel free to say so. Your comments and suggestions are always welcomed. I’m an illustrator, too, so as Red Green says, “we’re all in this together.”
This is the best version of Concatenate ever (IMHO), and I find it’s a real pleasure to use. This update is highly recommended for all users. “What’s new?” you might ask. First, the two checkbox options are gone. Averaging anchor points is now built in. Why would anyone want short connectors between them? If you do, by all means let me know and if there’s enough demand, I’ll be happy to bring that back. Next, the option to average the control points is gone. I’ve never used it, since the results have never really given results I was happy with. Instead, I added an option to smooth joins between two curved paths by aligning the control handles. Of course, we don’t always want all curves smoothed, so there’s a setting to specify a range within which smoothing will be done. With a setting of 0, only paths that are already perfectly aligned will remain perfectly aligned. I.e., nothing changes. You could enter a value up to 180 degrees, in which case every curved join will be smoothed. You can set this to any setting that gives you a satisfactory result.
A couple of under-the-hood changes that allow the plugin to run faster are less obvious. Most significant is a change that makes Concatenate smarter about which paths to consider for assimilation, which also solves a problem of occasional benign errors and their pesky dialogs, most noticeable when layers are hidden.
But wait, there’s more to come! Concatenate is often used with very large map or CAD files, and when it’s evaluating tens, or even hundreds of thousands of path segments, operations can take much more than the almost instant results we’re used to. For those situations, a progress bar will be added soon.
If you have observations about this update or ideas of any way Concatenate or Assimilate can be made better, please let me know. Remember, I’m an illustrator like you and, as Red Green used to say, “We’re all in this together.”
Some of you may recall a plugin called Proof Block. It ranked even below the Alien Palette in popularity, although I’ve used it myself at my day job for over 20 years. For the most part, it was little more than a small form to be initialed by people proofing various drafts of artwork prior to publishing. I was inspired to write it by the recurring problem we had of a copy-and-paste version that would sometimes peek back at us from a QuarkXPress graphic frame. My solution was to create a “proof block” layer, place the form on it, then the plugin set it to printable when opened in Illustrator, but non-printing and not visible when closing the document. Crisis solved!
Perhaps you’d still like something like that. It’s really not that difficult to write a script to draw the lines, boxes, and text, but I’m a staunch advocate of using a script, not a plugin, for that now. My proof block script today does everything that the plugin did, and much more. First, we have a document naming convention so the script can discern the magazine name, date, story code, and even look up the editors on its staff. It handles dates, keeps track of proof iterations, and even stores a record of the revision history in the document. When I save the document to the art server, the script saves a copy to the correct folder on the editorial server. If it’s a first draft, it fetches the illustrator’s name from Outlook, looks up the designer’s email and alerts her that art is available to place in InDesign. When the art is approved, it’s marked as such and the related editors, art director, and designer are notified.
In addition, scripts check for missing fonts, placed art that should be embedded, look for RGB colors in a CMYK document, and more. It’s also much easier to revise than a plugin. Since everybody’s needs and workflow are quite different, it wouldn’t be useful to anybody to share my script, but I will share my enthusiasm for scripting it as one component of a larger process. I promise that once your custom script is used, you won’t look back.
Another free plugin! I really can’t call it new because this one’s been a popular download for years, but it is still free. It does one simple function: it draws straight lines constrained to isometric angles (unless you hold down the shift key for 45-degree constraints or Option/Alt for no constraints), but this time, however, it’s a bit better. It borrows some functions from the Concatenate plugin so new lines are automatically joined if they’re drawn from the endpoint of another.
You probably already know that isometric drawings are easier when you turn on Smart Guides with the 60-degree preset and construction guides checked. Combine this with the free Isometric Actions and isometric clipart, and that was pretty much my toolkit for technical and assembly drawings until I discovered CADtools. Isometric Line Tool, however, is still one of my main tools. I gave it the keyboard shortcut “Y” (naturally) and use it often for simple tasks.
Please feel free to download and try the Isometric Line Tool. I hope it serves you long and well!
If you’re familiar with the Square Up plugin, you may happy to know that it’s now available for Illustrator CS6 through CC 2017.
Have you ever been given a project with almost-usable art to use as a starting point? You know, the kind where straight lines should be at right angles, but it’s just a little bit cockeyed? I used to manually snap every point to a grid, but thought “good grief, there must be a simpler way.” That’s when I got the idea for Square Up. With it, you can just select the paths you want to straighten, select how you want them aligned, and “click” it’s done. There are four methods of squaring which could probably benefit from a brief explanation.
Horizontal and vertical: OK, this one may be self-explanatory, but I’ll elaborate anyway. The plugin first collapses all control handles so that any organic shape will become a polygon or polyline. It then measures the angle of each segment, and if it’s roughly vertical, the horizontal position of the endpoints are averaged so that it becomes true vertical, with similar treatment of horizontal segments. If it’s somewhere around 45 degrees, it just leaves it.
Preferences constrain angle: This one works similar to the first option, but aligns segments either parallel or perpendicular to whatever you set your constrain angle to in Illustrator’s preferences.
Object’s dominant axis: This is my favorite. I found that as I use Illustrator’s Free Transform tool to resize and rotate a rectangular object, like the outline of a structure on a map or architectural plan, the object gradually degrades to something resembling a parallelogram. The plugin measures all of the segments’ angles and averages them, then uses that as a major axis to align with. It even works on a group of objects that need to be rotated to the same angle.
Just collapse control handles: Because sometimes all we want is to sharpen the corners.
I might mention that the plugin now comes in a new, compact size. At first I made a panel that mimicked the dialog shown here, then realized it didn’t have to be that huge. Even though panels (remember when we called them palettes?) have some real advantages over modal dialog boxes, there is a point where they begin to crowd our work area so I promise not to make mine larger than they really have to be.
What’s your least favorite tool in Adobe Illustrator? Don’t get me wrong, Illustrator is an amazing piece of software, but with so many great features, something’s bound to be, um, less great. For me, that bit of mediocrity is the Scissors tool. Without a doubt, it performs a very necessary function, but I long wished I could get around the error message “Please use the scissors tool on a segment or anchor point (but not an endpoint) of a path.” It’s possible, of course, to dismiss the dialog and choose not see it again, but the finicky behavior is still there, making it a hassle to trim stacked or intersecting paths.
In 2001 I finished the first version of Cutting Tools, beginning with the Hatchet tool, designed not to throw up its hands and abandon the job site if the top path at that location happens to be an endpoint. There’s often another path under there, or maybe several, which I’d like to slice through in one fell “thwack!” Next I added the Table Saw and Saber Saw, which accommodated even more path destruction in one gesture. Once I had amassed a collection of leftover paths to clear away, either extreme laziness or a desire for efficiency inspired a quick-delete tool. I soon added a shortcut from the Hatchet so I could sever and sweep in one move of the stylus. Early versions of the Vector Vac animated the vectors spinning and shrinking as they got pulled into the vacuum. At first the effect was fun, but it soon just seemed silly.
Although it was the first of my plugins to rewrite for CS6 and CC, Cutting Tools’ multiple iterators and mutable arrays took a little time to tame, but the plugin is now updated and ready to be cut loose. I hope you find it useful. The plugin comes pre-loaded with a thousand trial uses for your evaluation. Really, 1,000! You may never want to run [Illustrator] with scissors again.