Square Up: Free Transform’s new best friend
 Newer versions of Illustrator CC have tools that allow you to draw casual rectangles and it automatically converts them to nice, square objects. But what if you’re working with customer-supplied art or something that had been distorted by previous transformations? You probably won’t start with something as sorry as the image shown here, but it’s not a problem if you did.
Newer versions of Illustrator CC have tools that allow you to draw casual rectangles and it automatically converts them to nice, square objects. But what if you’re working with customer-supplied art or something that had been distorted by previous transformations? You probably won’t start with something as sorry as the image shown here, but it’s not a problem if you did.
 Using the Square Up plugin for Adobe Illustrator, simply select “Vertical and horizontal” from the popup menu and click the Go button.
Using the Square Up plugin for Adobe Illustrator, simply select “Vertical and horizontal” from the popup menu and click the Go button.
 Almost instantly, your path(s) will become nice and square!
Almost instantly, your path(s) will become nice and square!
 What if your art is rotated, and you want it to stay that way? No problem…
What if your art is rotated, and you want it to stay that way? No problem…
 Just select “Object’s dominant axis from the popup menu and the plugin will calculate the general angle of your art.
Just select “Object’s dominant axis from the popup menu and the plugin will calculate the general angle of your art.
 
If several objects are selected, all of them will be squared to the same angle.
 When placing many rectangular shapes where several may need to be at the same arbitrary angle or each a bit different, the Free Transform tool is really helpful.
When placing many rectangular shapes where several may need to be at the same arbitrary angle or each a bit different, the Free Transform tool is really helpful.
 After dragging duplicates of the same rectangle around, you may notice it’s a bit skewed. I found with the newer versions of Illustrator that constrained transformations are no longer a given, and accidentally distorting a rectangle is unfortunately easy.
After dragging duplicates of the same rectangle around, you may notice it’s a bit skewed. I found with the newer versions of Illustrator that constrained transformations are no longer a given, and accidentally distorting a rectangle is unfortunately easy.
 It’s no problem with Square Up, though. With the click of a button, the art is re-squared and the bounding box’s rotation is set to match the rotation of the art. If you do technical or production art, this could be a real timesaver. Go ahead and give it a test run. The trial period is based on usage, not time, so you’ll have plenty of opportunities to put it through its paces and try out the other modes, such as aligning to the AI Preferences constrain angle or just collapsing the control handles to remove all curves from the path.
It’s no problem with Square Up, though. With the click of a button, the art is re-squared and the bounding box’s rotation is set to match the rotation of the art. If you do technical or production art, this could be a real timesaver. Go ahead and give it a test run. The trial period is based on usage, not time, so you’ll have plenty of opportunities to put it through its paces and try out the other modes, such as aligning to the AI Preferences constrain angle or just collapsing the control handles to remove all curves from the path.
You can find it here, and download the one for your platform and AI version. Can this be made easier to use, or more flexible? Feel free to say so. Your comments and suggestions are always welcomed. I’m an illustrator, too, so as Red Green says, “we’re all in this together.”


 This is the best version of Concatenate ever (IMHO), and I find it’s a real pleasure to use. This update is highly recommended for all users. “What’s new?” you might ask. First, the two checkbox options are gone. Averaging anchor points is now built in. Why would anyone want short connectors between them? If you do, by all means let me know and if there’s enough demand, I’ll be happy to bring that back. Next, the option to average the control points is gone. I’ve never used it, since the results have never really given results I was happy with. Instead, I added an option to smooth joins between two curved paths by aligning the control handles. Of course, we don’t always want all curves smoothed, so there’s a setting to specify a range within which smoothing will be done. With a setting of 0, only paths that are already perfectly aligned will remain perfectly aligned. I.e., nothing changes. You could enter a value up to 180 degrees, in which case every curved join will be smoothed. You can set this to any setting that gives you a satisfactory result.
This is the best version of Concatenate ever (IMHO), and I find it’s a real pleasure to use. This update is highly recommended for all users. “What’s new?” you might ask. First, the two checkbox options are gone. Averaging anchor points is now built in. Why would anyone want short connectors between them? If you do, by all means let me know and if there’s enough demand, I’ll be happy to bring that back. Next, the option to average the control points is gone. I’ve never used it, since the results have never really given results I was happy with. Instead, I added an option to smooth joins between two curved paths by aligning the control handles. Of course, we don’t always want all curves smoothed, so there’s a setting to specify a range within which smoothing will be done. With a setting of 0, only paths that are already perfectly aligned will remain perfectly aligned. I.e., nothing changes. You could enter a value up to 180 degrees, in which case every curved join will be smoothed. You can set this to any setting that gives you a satisfactory result. Buried not-too-deeply in Adobe’s SDK (Software Developer’s Kit) is a list of pre-defined art object types. While some were included in Illustrator’s Select > Object menu, many more were not. It seemed useful to select the other object types, as well, and objects such as paths had properties that were easily obtained and often helpful to select within an illustration. In that spirit, I wrote Select Menu plugin and, given that it was relatively simple to build and applicable to casual users, I’d make it available for free.
Buried not-too-deeply in Adobe’s SDK (Software Developer’s Kit) is a list of pre-defined art object types. While some were included in Illustrator’s Select > Object menu, many more were not. It seemed useful to select the other object types, as well, and objects such as paths had properties that were easily obtained and often helpful to select within an illustration. In that spirit, I wrote Select Menu plugin and, given that it was relatively simple to build and applicable to casual users, I’d make it available for free. Have you ever been given a project with almost-usable art to use as a starting point? You know, the kind where straight lines should be at right angles, but it’s just a little bit cockeyed? I used to manually snap every point to a grid, but thought “good grief, there must be a simpler way.” That’s when I got the idea for Square Up. With it, you can just select the paths you want to straighten, select how you want them aligned, and “click” it’s done. There are four methods of squaring which could probably benefit from a brief explanation.
Have you ever been given a project with almost-usable art to use as a starting point? You know, the kind where straight lines should be at right angles, but it’s just a little bit cockeyed? I used to manually snap every point to a grid, but thought “good grief, there must be a simpler way.” That’s when I got the idea for Square Up. With it, you can just select the paths you want to straighten, select how you want them aligned, and “click” it’s done. There are four methods of squaring which could probably benefit from a brief explanation. I might mention that the plugin now comes in a new, compact size. At first I made a panel that mimicked the dialog shown here, then realized it didn’t have to be that huge. Even though panels (remember when we called them palettes?) have some real advantages over modal dialog boxes, there is a point where they begin to crowd our work area so I promise not to make mine larger than they really have to be.
I might mention that the plugin now comes in a new, compact size. At first I made a panel that mimicked the dialog shown here, then realized it didn’t have to be that huge. Even though panels (remember when we called them palettes?) have some real advantages over modal dialog boxes, there is a point where they begin to crowd our work area so I promise not to make mine larger than they really have to be.



 When I draw a floor plan and  place a pattern of a grid drawn at a given architectural scale behind it, I want the upper-left corner to align with the grid. How useful would a grid be, really, if it were simply plopped randomly behind the art? To use the plugin, I select the path with the pattern fill and click on one of the eight directional triangles to move the pattern left, right, up, down, or diagonally by one point. If I press the Command/Control key, the movement is divided in half, or the Option/Alt key will divide the moment by four. On a Mac, pressing the Control key while clicking will divide the distance by eight, and holding combinations of these keys will combine the effects so that I can make adjustments of 1/64 of a point. Pressing the shift key, too, will make each key work as a multiplier to move the pattern farther with each click.
When I draw a floor plan and  place a pattern of a grid drawn at a given architectural scale behind it, I want the upper-left corner to align with the grid. How useful would a grid be, really, if it were simply plopped randomly behind the art? To use the plugin, I select the path with the pattern fill and click on one of the eight directional triangles to move the pattern left, right, up, down, or diagonally by one point. If I press the Command/Control key, the movement is divided in half, or the Option/Alt key will divide the moment by four. On a Mac, pressing the Control key while clicking will divide the distance by eight, and holding combinations of these keys will combine the effects so that I can make adjustments of 1/64 of a point. Pressing the shift key, too, will make each key work as a multiplier to move the pattern farther with each click.