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I’d be happy to email you, if you’d like, but there should be a couple of ways to automatically be notified.
In the upper-right corner of the forum main page is a link to Subscribe. I’m presuming that will notify you of new posts. Since I’m the admin, I get notified anyway, and haven’t engineered a way to test that for others.
In the About Box, where you check for updates, there’s an option for how often to check for new updates. I have mine set to 1. That should also notify you on launch when there’s a new build.
I hope one of these will be a simple and reliable method. If neither works, I’ll email you.
Thanks for your input, Egor!
The beta version uses an all-new extrude function. Previously, it extruded along one of the three axis. Now it can extrude in any direction to support the Transformations panel’s live objects. You make a good observation, though, that the Extrude tool and Extrude panel should continue to use the old Extrude function until the new one works better. I’ll change that in the next update.
I’m sorry, I got interrupted while uploading the new versions and didn’t finish. Beta 210415 (16.2.06) should be available for all versions now.
Something to note: The beta version checks for a newer beta build, and the release version checks for a newer release build. If you’re in the release version and opt to download the newest beta build, there may not be a beta build at that time. In that case, you’ll get a 404 in your browser. If you’re in the beta build and there are no more betas, you will be redirected to the newest release build.
Thanks, Egor. I’m trying to reproduce the problem but it works here as expected. It’s frustrating for me, and I’m sure much more frustrating for you! I changed the user units from pts to mm, but no surprises. Are there circumstances for you where it extrudes properly? Do you see the same behavior in the current release version?
That text shading is pretty nice, and extruding compound shapes like that and getting all of the parts properly stacked/layered is no simple task.
As you’ve probably seen in the beta builds, I’m working on new shading methods including gradients for curved surfaces. I’ve been working first in implementing the new shading in live object (Transformations panel) extruding, but Illustrator doesn’t have true multithreading so things can go haywire quickly. I’ll likely disable shading in extruded live objects at least for now in order to continue work on the improved shading.
I’m sorry to hear about your father, Egor. It’s a valid concern about the plugins continuing to work. In case something happens where I’m unable to continue supporting the plugins, I do have a continuity plan.
Plugins only expire under two conditions, when an annual license expires, or when a beta version reaches its expiration date. That date is typically about two months from the date it was released, which should not be a problem if new versions continue to be released, but that’s not always possible. I can set the expiration date out farther, but I hesitate to remove it because people may continue to run a beta version for a long time, thinking it’s a release version, and miss important updates in the future.
As explained above, beta plugins will continue to load when they expire, and the “Check for updates” process will offer the option to download the newest release version instead of the beta.
Any suggestions for improvements on that logic will be seriously considered. Thanks for your input!
I’ve made some changes that will take effect with the next beta build. Currently the plugin will not load if it has expired, which means you cannot get to the About Box to download an update. In the future, expired betas will still load. Also to come, when you check for an update in a beta version, the dialog will read something like “Alt-click Get Update to download the release version instead of beta.”
Would it be helpful to add an undocumented behavior where Alt/Option clicking the Get Update button in a release version will fetch the beta version instead?
I’m sorry about the expiration surprise — didn’t expect to go this long without an update. I give each beta an expiration date so people update when a newer beta or a release version becomes available. I uploaded new betas last night, so if you go to the About Box and check for updates, you’ll get a dialog to download it.
I should have engineered that better. When a plugin expires it should check for an update and should also get the release version if there’s no beta available. If you have other suggestions, please let me know.
Does the problem happen more often when shaded fills are used? I’ve noticed with the live extrude using the Transformations panel that changing colors on a shaded object causes it to leave “junk” paths behind when it redraws.
Thanks, Oleg, I still can’t reproduce the bug, under either Mac or Windows. Does it happen to you every time? Is there a certain situation where it happens, like when you snap to an anchor point of another path when extruding? I noticed that sometimes the first time I use the Extrude tool it doesn’t extrude anything, but after that it works.
I’m sorry that the beta extrude function still doesn’t have good support for compound paths. The extrude function here is being revised to work in any direction, not just along an axis. If you need to revert to the release version to finish a job, please download it from the web site. I can see it would be helpful to make it easier for users to switch between beta and release versions.
Can other users weigh in on this? Does this happen for you also?
Thanks, Oleg! I haven’t seen this before, but that’s something I’d like to fix as soon as possible. I can’t reproduce it, though. Can you please email me a sample file with just that art you’re extruding? Thanks!
Tools for making top and side views match each other has crossed my mind, too! Please give some thought to how such a tool might work. Maybe draw guides at some selected art’s horizontal and vertical extents?
Others have suggested a grid, also, but I really don’t see a lot of value in duplicating CADtools’ features, for a number of reasons. There are a lot of new features to create first! That said, what do you think of the idea of snapping art along an axonometric grid as it’s moved or created?
Applying AxoTools to perspective is a definite possibility, something Ron and I plan to explore in the near future.
Yes, this is the place for feedback, thank you! I’m sorry for the delay — I just now saw that your message was here.
The Undo problem is a valid concern, and one I’ve been researching for quite some time now with no solutions. As you’ve probably noticed, each time the artwork state changes, Illustrator increments another Undo state. It seems to me there must be a way to “bookmark” a certain state and return there if the user chooses. If I find a way, I’ll certainly enable that.
Great idea, Ron. I mean Vector. 😉
I’ve edited the original post to include a drop-down menu for preset rotations. Of course, users need to understand that these rotations would relative to the starting Front view, so then putting this into an Axo orientation may give unexpected results.
I’m sorry, Egor, the whole forum software is new to me. There’s a plugin to allow inline images, but it doesn’t work at all in Safari on Mac. There’s also an anti-bot rule that you have to wait a few seconds between posts, but that shouldn’t affect uploading images (I’d think…).
Maybe for a while it would be helpful to compose longer reports as an email to me, then copy/paste it into a post? I’m using bbPress, which is a very common platform, but if it continues to misbehave, I can change. Older posts may get lost, but it simply must be functional.
If anyone has trouble with the forum, please let me know!